Wednesday, March 7, 2012

Behaviorism


Theorists Skinner, Thorndike, and Watson are all researchers who have helped build the learning theory of behaviorism (Smith, 1999). The theory is often summed up with the terms stimulus-response and operant conditioning. The learner is either positively reinforced for a good behavior or a proper response or punished for an unwanted behavior or improper response.  The concept of being punished for an improper response is misleading because of the term punished.  The idea of an incorrect response must be corrected immediately so that the proper behavior and thinking is ingrained. The idea behind behaviorism is to make sure incorrect (improper) thinking is eliminated, while correct thinking is rewarded. In school systems today, behaviorist theories are applied most commonly with student discipline (Standridge, 2002).

Pitler, Hubbell, Kuhn, and Malenoski discuss the importance of reinforcing effort in the classroom. Behind the concept lie the notions that if students are made aware of their effort, track their progress, and receive feedback from an instructor, their classroom performance increases (Pitler, Hubbell, Kuhn, and Malenoski, 2007). By applying numerical values to the aspects of effort, which include attention, participation, and studying among others, students are able to track a correlation between their effort and their grade. This applies itself to the behaviorist theory as the strategy provides students—hopefully immediately--with feedback, either positive or negative, that in return directs them to the different areas of effort that need improvement. Poor grades are the punishment of poor effort. If the student desires passing grades, their effort, or behavior, needs to change. While the focus is on giving the student a correlation between their effort and their grades, the reinforcement aspect of this strategy falls into the behaviorism category of learning theories.  The true struggle—when applying behaviorism--is having the backing of the school district when implementing this time of mannerism into the classroom. 

A second strategy that Pitler, Hubbell, Kuhn and Malenoski involves homework and practice. Several guidelines and recommendations are presented, but the idea of homework and practice hinges on a reference to Marzano’s finding that a skill needs to be practices 24 times to reach an 80% mastery level (Pitler, et al., 2007). However, key to practice and homework lies in the feedback. If students complete 24 problems incorrectly, they would have mastered a skill incorrectly. Furthermore, if feedback is provided immediately upon completion then if a student does 24 problems correctly and is aware that they were correct there is a realization that the skill has been mastered.  If feedback, positive reinforcement, or punishment is not being provided it may be more damaging to the development of the skill. The importance of feedback falls directly in line with the behaviorist theory.

As both instructional strategies indicate, feedback from the instructor is important for both tracking effort and reinforcing its effects.  Feedback is also beneficial for reinforcing skills through homework and practice. Without the positive reinforcement or punishment, both of these strategies fall short of being beneficial for students. Both are commonly used in education today and have been found to have success as Pitler, Hubbell, Kuhn, and Malenoski have discussed (2007).

References

Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction that works. Alexandria, VA: ASCD.

Standridge, M.. (2002). Behaviorism. In M. Orey (Ed.), Emerging perspectives on learning, teaching, and technology. Retrieved March 6, 2012, from http://projects.coe.uga.edu/epltt.

Smith, K. (1999). The behaviourist orientation to learning. In The encyclopedia of informal education. Retrieved from http://www.infed.org/biblio/learning-behavourist.htm.

6 comments:

  1. Mark-
    You are basically saying that to really use behaviorism to its highest potential, feedback must take place? Is that correct? I agree that feedback is vital. It truly lets the students know if they are doing something right or incorrectly. Do you think that drill and practice website provide enough feedback? If a child continues to get it wrong, but the website does not tell them the right answer- is that a useful site?
    If you incorporated the students checking their own effort are you you using that as a grade or just as a life lesson?
    How do you use these two things in your own classroom?

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    1. Renee,

      No, I have never used a drill and practice website like that in my life. I have just decided to design my lessons so that I provide enough time for feedback to be given immediately. And if the feedback is negative it also provides students with the opportunity to rewrite/edit and present their new writing to the class again. We will continue this process until their writing is strong/correct/good. I have discovered that every skill that needs to be taught can be practiced over and over in a classroom until understanding is obtained. As my old college baseball coach always said, "The mother of education is repetition."

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    2. Mark-
      It sounds like you are a very dedicated and hard-working teacher. I am glad you are constantly offering your students feedback on how to improve.
      Rewriting is a way they can practice and become better writers.

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  2. I agree that students need to have feedback. This is necessary for students to me able to make corrections and continue growing as a student.

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    1. Debbie,

      Immediate feedback is especially important when students are doing things incorrectly. I was just asked to observe a student teacher this past week. He is a math teacher, but his cooperating teacher wanted an opinion of his teaching from a non-math person. The lesson was a review lesson for a test the next day and the students were playing Jeopardy and they were getting every answer wrong, but the student teacher was doing nothing but saying they were wrong. It would have been a great lesson if e would have taking the time to demonstrate the correct solution and had the students identify where in the process they went wrong. However, this did not occur and the students ended up scoring poorly on their test.

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  3. I agree taking just a few seconds to explain why something is wrong can turn a game into a learning experience.

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